2009
08.27

Review: Wolfenstein

1075054179 001 246x300 Review: Wolfenstein

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Wolfenstein and I go back a long way. The original was possibly the first PC game I ever played, sitting at the keyboard of my housemate’s 386 not long after the game first launched. Over a two year period I played through the original on every difficultly level, followed by iD’s sequel, Spear of Destiny. Just less than ten years later I was captivated by Raven’s first re-imagining, Return to Castle Wolfenstein – a game which suffered from comparisons with its contemporary, Medal of Honor: Allied Assault, but which I found hugely entertaining. I say this because I don’t want you to think that I came into the new Wolfenstein wanting to put it down or to complain about iD and Activision milking the franchise. I came into it rooting for the game, wanting it to be good. I don’t care if Wolfenstein is backwards looking, dated or lacking in innovation. As long as it looks, plays and feels like a modern day Wolfenstein should, then I’ll be happy.

Instead, I’m a little bit confused.

Things could be worse. One hour in, I was merely disappointed. Bar one brilliant section, the first level was a hackneyed approximation of a Call of Duty, making even Treyarch’s worst efforts on CoD3 seem inspired by comparison. After that, the game seemed to have taken a weird left-turn into STALKER-ville, opting for the kind of free-roaming, talk to contact X, follow contact Y shenanigans you expect from the love-it/hate-it FPS or Fallout 3. Wolfenstein’s hero, BJ Blazkowicz, has come to the charming German town of Eistenstadt to foil yet another Nazi plan with occult props. To do so, he needs to work with two groups: a resistance setup called the Kreisau Circle and a mysterious occult society, The Golden Dawn. Only by travelling around the city, completing missions for one and then the other can you advance the plot and wreck the German plans. Previously just your basic one-man army, the still strong and silent BJ now has to get in with the locals and serve their needs.

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